diff --git a/NodeManagerTemplate/NodeManager.h b/NodeManagerTemplate/NodeManager.h
index 71213ceef3f7b14af04488d2fe309a63d7b0267f..86871b2269449378b0a35fd9670a561237441a6a 100644
--- a/NodeManagerTemplate/NodeManager.h
+++ b/NodeManagerTemplate/NodeManager.h
@@ -593,7 +593,7 @@ class NodeManager {
       void setBatteryMin(float value);
       // the expected vcc when the batter is fully charged, used to calculate the percentage (default: 3.3)
       void setBatteryMax(float value);
-      // how frequently (in hours) to report the battery level to the controller. When reset the battery is always reported (default: 1)
+      // after how many sleeping cycles report the battery level to the controller. When reset the battery is always reported (default: 10)
       void setBatteryReportCycles(int value);
     #endif
     #if SLEEP_MANAGER == 1
diff --git a/README.md b/README.md
index 8c9a14984b2f017b9b8d8a7efd6b5368f972c49c..ca30163c1bff7900ce383201f597cfe116e015f9 100644
--- a/README.md
+++ b/README.md
@@ -124,7 +124,7 @@ Node Manager comes with a reasonable default configuration. If you want/need to
       void setBatteryMin(float value);
       // the expected vcc when the batter is fully charged, used to calculate the percentage (default: 3.3)
       void setBatteryMax(float value);
-      // how frequently (in hours) to report the battery level to the controller. When reset the battery is always reported (default: 1)
+      // after how many sleeping cycles report the battery level to the controller. When reset the battery is always reported (default: 10)
       void setBatteryReportCycles(int value);
     #endif
     #if SLEEP_MANAGER == 1