diff --git a/NodeManagerTemplate/NodeManager.h b/NodeManagerTemplate/NodeManager.h index 71213ceef3f7b14af04488d2fe309a63d7b0267f..86871b2269449378b0a35fd9670a561237441a6a 100644 --- a/NodeManagerTemplate/NodeManager.h +++ b/NodeManagerTemplate/NodeManager.h @@ -593,7 +593,7 @@ class NodeManager { void setBatteryMin(float value); // the expected vcc when the batter is fully charged, used to calculate the percentage (default: 3.3) void setBatteryMax(float value); - // how frequently (in hours) to report the battery level to the controller. When reset the battery is always reported (default: 1) + // after how many sleeping cycles report the battery level to the controller. When reset the battery is always reported (default: 10) void setBatteryReportCycles(int value); #endif #if SLEEP_MANAGER == 1 diff --git a/README.md b/README.md index 8c9a14984b2f017b9b8d8a7efd6b5368f972c49c..ca30163c1bff7900ce383201f597cfe116e015f9 100644 --- a/README.md +++ b/README.md @@ -124,7 +124,7 @@ Node Manager comes with a reasonable default configuration. If you want/need to void setBatteryMin(float value); // the expected vcc when the batter is fully charged, used to calculate the percentage (default: 3.3) void setBatteryMax(float value); - // how frequently (in hours) to report the battery level to the controller. When reset the battery is always reported (default: 1) + // after how many sleeping cycles report the battery level to the controller. When reset the battery is always reported (default: 10) void setBatteryReportCycles(int value); #endif #if SLEEP_MANAGER == 1